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Feature List Compiled for Windows 95/98/NT/2000
Shows Dead End Sectors up to a depth of 7 sectors
Show Nearest Fighter
Realtime list of known fighters
Realtime list of known planets
Shows ports with large amounts of cargo
Shows ports under construction
Shows Pair Ports (highlights busted ports/sortable/filterable)
Shows Evil Pair Ports (highlights busted ports/sortable/filterable)
Real time bust list
Blind Transwarp Protection
ZTM
User Defined Scripting in REXX
Ability to build personalized forms in REXX
scripts
Small download size
Support for Trade Wars 2002 MBBS version
Support for Trade Wars 2002 3.xx versions AND Games running on TWGS
Supports UNLIMITED sectors game (ie 5000,20000 or even 50000)
Pair Port with haggling for experience
SST with haggling for experience
SSM with haggling for experience
Show up to 7 sector Dead Ends
CIM and realtime processing
Buy/Dump. Allows best price/asking price/worst price
Buy Planetary Shields
Create LOG files.
Planets and Fighters encountered in the universe are stored automatically
in a database and the list is viewable from within ATTAC
Players can share their ATTAC databases with
teammates using TWX data format
Port/Citadel/Ship/Capture calculators
Photon and Move
Pay all Tolls automatically
Players can set an Escape Sector to flee to in case of emergency
- clicking an Escape button in the main window will send them to that sector
When a sector is double-clicked in a report form, ATTAC will give
the player the option to move there. If moving to a paired port, the ports
and what they buy will automatically be fed into the paired port form.
Pressing G updates figs in database
Many other features
Co
lorC
odin
g:
Red - Awesome
Blue - Really Cool
Yellow - Great Stuff
White - Excellent
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